Game Start
(eAudiobook)

Book Cover
Average Rating
Published
Tantor Media, Inc., 2017.
Status
Available Online

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Physical Description
11h 33m 0s
Format
eAudiobook
Language
English
ISBN
9781541423121

Citations

APA Citation, 7th Edition (style guide)

Justin Miller., Justin Miller|AUTHOR., & Neil Hellegers|READER. (2017). Game Start . Tantor Media, Inc..

Chicago / Turabian - Author Date Citation, 17th Edition (style guide)

Justin Miller, Justin Miller|AUTHOR and Neil Hellegers|READER. 2017. Game Start. Tantor Media, Inc.

Chicago / Turabian - Humanities (Notes and Bibliography) Citation, 17th Edition (style guide)

Justin Miller, Justin Miller|AUTHOR and Neil Hellegers|READER. Game Start Tantor Media, Inc, 2017.

MLA Citation, 9th Edition (style guide)

Justin Miller, Justin Miller|AUTHOR, and Neil Hellegers|READER. Game Start Tantor Media, Inc., 2017.

Note! Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy. Citation formats are based on standards as of August 2021.

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Grouping Information

Grouped Work ID6bb82f22-147c-ac3b-3745-8e99449bd904-eng
Full titlegame start
Authormiller justin
Grouping Categorybook
Last Update2024-05-14 23:01:28PM
Last Indexed2024-06-01 00:50:29AM

Hoopla Extract Information

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    [synopsis] => The year is 2245, and the world has undergone explosive growth in multiple industries. The age of Virtual Reality came long ago, opening up new fields for people to enjoy and seek employment. There were even those that chose to sacrifice their physical bodies, becoming digital existences that lived within internet communities. But with the age of VR, everyone still dreamed of that next step, the next level of adventure. And after a hundred years, it has finally arrived. The first consoles, known as Seeds, are mass distributed among the people, with such realism that they no longer qualified as a Virtual Reality, but as an Artificial Reality. But what happens when things become too real?
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