Jez Cajiao
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The brothers are united, but storm clouds gather on the horizon. War has come to Dravith.
The Dark Legion have been beaten back, and for the first time, the brothers are allied against the savagery that the UnderVerse has thrown at them, but the storm clouds of war are gathering, and not everyone will see the sun rise again.
Jax has one chance to keep his people safe from the storm and the war that's building on the horizon, but it'll take balls...
2) Age of Steel
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The rising wave of the undead has been stilled, the Lich Lord Daedalus defeated, and the dungeon is safe . . . for now.
Now comes a time of growth, of calm and restructuring as the dungeon upgrades and the new alliances settle . . . but not all is peace and love.
The gangs are rising, the asuras spread, and the dead never truly rest . . .
The Age of Steel has begun . . .
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The Dungeon falls silent. The trumpets of war sound nearer. The walls of our reality tremble.
Matt and many of his people are alive, and they've found a new ally, more or less, but the damage done to the dungeon and its future are beyond measure.
Time and great effort are needed to repair the cracks, to seal the warping and to rebuild, but the world after the fall isn't somewhere anyone can afford to wait around in. Matt and his people must push...
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Jax and his people have raided the City of Fallen Souls, but just because you've grabbed the loot, doesn't mean you're home free . . .
Once again, Jax has found himself in the thick of it. His party needs to escape, make changes and improve on the incomplete and barely manned ships they stole. With the city, not to mention the Dark Legion, gearing for war, he has only one choice available.
Landfall.
Jax and his people must take the risk of landing...
5) Age of Iron
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Matt and Chris have made it home ahead of the undead curse, but at what cost?
The dungeon is surrounded, the refugees have made it to safety, but... they need food, water, space to recover and rest, and none of these things come cheap. That cost must be paid in mana.
Mike and Kelly were sent to bring reinforcements from the park, but they're walking into a meatgrinder, one that will strip the life from them, then raise them to besiege those they...
6) Age of Stone
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In all the games Matt has played, Dungeons are places to raid, places you dream of conquering, but when the world is stripped of electricity, and the first mana-twisted beasts start to prowl, the games all come to an end ...
Matt's just an ordinary guy, but when he's beaten, robbed, and left for dead, bleeding out at the bottom of a gully, it all has to change as he grasps frantically at his only chance for survival, coming as it does in the form...
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New companions, new threats, and at last a real home. Jax has a chance to turn his territory into more than a relic, buried deep in the forest. War is on the horizon . . .
Things are looking up for Jax, more or less. He's met the girl (Wisp) of his dreams, got some new friends (the kind he'd fought with and alongside in his gaming), and even managed to start a war . . .
Okay, that last bit might not have been the wisest thing he's ever done, but...
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With the God of Death out for his life, Jax has a choice to make, and it's time for the brothers to face each other . . .
Nimon, The God of Death, has named Jax and all who follow him "Apostate" decreeing their death and has dispatched his Dark Legion, the Imperial Legion's antithesis, to see the job done once and for all.
Hundreds march on the Great Tower, the seat of Jax's power and home to his resurgent Empire. Unbeknownst to Nimon, Jax and the...
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A world gone mad. Creatures of nightmare walk the streets, but worse are those we once knew...
Matt survived the Dungeon's founding, and managed to gather a small, but dedicated team to him, but when he finds his is not the only Dungeon in the area, he has a choice to make.
Attempt friendly co-existence, but lose the element of surprise, or attack, and risk it all?
Matt has learned the consequences of being too trusting when the world collapses...
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Jax survived the Smugglers Path, as did most of his party, but he's suffered losses, found out just how far he's willing to go for Oracle, and seen his own darker side . . . as have his followers.
The City of Himnel crawls with depravity, violence, and backstabbing, and if Jax wants to keep his people, supply his growing war-machine, and have any kind of a chance at survival, he needs to not only survive there, he needs to rob it blind!
Jax's simple,...
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A realm aside from our own. The center of the realities. Home to every spectrum of magic.
From the beautiful to the terrible, it was all held in delicate balance by the Eternal Emperor and his immortal children. For 10,000 years, the empire was the bastion that protected the sentient races from the darkness, but the revolution, and the War of the Gods has changed all that . . .
Jax seems like a regular guy, except that he fights creatures from a...
12) Dark Tide Rising
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The War of the Gods has stalled while both sides recover, borders have been established, and a form of uneasy peace descends on the Imperial Territory of Dravith . . .
It should be a time of consolidation, of rest and giving the survivors the chance to rearm and train.
But life rarely goes as Jax expects.
New and old enemies are on the horizon, the land itself is disturbed, and worst of all, the Gods are not all he believed they are . . .
The...